
You'll meet a lot of smashin' wee guys along the way, because it's not a fantasy game without loads of smashin' wee guys. But this doesn't mean they can't be exciting or groundbreaking: it just means that we've reached a point where the merit of the painting is uncoupled from the quality of the brush strokes. The fact that this is still a last-gen game at its core (albeit one which is best played on PS5) suggests that we, perhaps, have reached a plateau here: it's conceivable that video games are as good as they're ever going to be, and improved technology to build and run them on just isn't going to yield the kind of revolutionary advancement that we became used to during the first few decades of this medium's relatively short life to date. Ragnarök is a grand convergence of everything from Uncharted to Elder Scrolls. The best of AAA can be found right here, in this grand sort of greatest hits package of PlayStation Exclusives. It's anchored with a gritty realism, while being an epic fantasy spectacle of light and magic.
ODIN GOD OF WAR FULL
It's linear, and character focused, but full of open exploration. It's fascinating that this one (as with 2018, but more so this time) can arguably be described as a mid-point between The Last of Us and Skyrim. God of War instalments often feel like a barometer of industry trends, typifying and exemplifying what videogames are in their year of release. But, dare I say it, it's probably much closer to the source material: the old gods were hard to please. It stands in stark contrast to the heroic, benevolent alien version of the character we have seen in things like Marvel's MCU. Jealously guarding his status, willing to make huge sacrifices to protect his wealth, but ultimately ill-equipped to resist the changing times.

In this portrayal, Odin comes across like the head of a crime family, something akin to Tony Soprano or Vito Corleone: powerful, yet afraid. It also provides a wonderfully unique take on the gods themselves.
ODIN GOD OF WAR SERIES
God of War: Ragnarök brings Kratos' norse mythology era to a close, but not before spending a good 40-50 hours being one of the best Sony third-person action games to date: something that moves the genre forward in terms of artistry and tech wizardry, but also in how its characters are portrayed.Īs a drama, it runs the entire tonal gamut from prestige HBO drama to Wrestlemania, being stuffed with some of the best action spectacle that the series has ever offered (which is something of an achievement, given that the entire series kicks off with Kratos leaping across a shipwrecked fleet to kill a hydra), but also plenty of quiet, reflective moments which allow the pacing to breathe.īetween the lopping and cleaving, there are plenty of tender moments.
